Microsoft has a potentially genius idea to make ray tracing work better even with lower-end GPUs

Microsoft might have a trick up its sleeve that makes ray tracing more feasible with the best GPUs that have lower amounts of VRAM, or are a lesser spec in general, perhaps – though we should be cautious at this point.

The broad idea is to make ray tracing less demanding, in short, as outlined in a patent from Microsoft that was highlighted by Tom’s Hardware.